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            Free, publicly-accessible full text available February 1, 2026
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            Comparing two road maps is a basic operation that arises in a variety of situations. A map comparison method that is commonly used, mainly in the context of comparing reconstructed maps to ground truth maps, is based ongraph sampling. The essential idea is to first compute a set of point samples on each map, and then to match pairs of samples—one from each map—in a one-to-one fashion. For deciding whether two samples can be matched, different criteria, e.g., based on distance or orientation, can be used. The total number of matched pairs gives a measure of how similar the maps are. Since the work of Biagioni and Eriksson [11, 12], graph sampling methods have become widely used. However, there are different ways to implement each of the steps, which can lead to significant differences in the results. This means that conclusions drawn from different studies that seemingly use the same comparison method, cannot necessarily be compared. In this work we present a unified approach to graph sampling for map comparison. We present the method in full generality, discussing the main decisions involved in its implementation. In particular, we point out the importance of the sampling method (GEO vs. TOPO) and that of the matching definition, discussing the main options used, and proposing alternatives for both key steps. We experimentally evaluate the different sampling and matching options considered on map datasets and reconstructed maps. Furthermore, we provide a code base and an interactive visualization tool to set a standard for future evaluations in the field of map construction and map comparison.more » « less
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            Morin, P; Suri, S (Ed.)Taking length into consideration while comparing 1D shapes is a challenging task. In particular, matching equal-length portions of such shapes regardless of their combinatorial features, and only based on proximity, is often required in biomedical and geospatial applications. In this work, we define the length-sensitive partial Fréchet similarity (LSFS) between curves (or graphs), which maximizes the length of matched portions that are close to each other and of equal length. We present an exact polynomial-time algorithm to compute LSFS between curves under and . For geometric graphs, we show that the decision problem is NP-hard even if one of the graphs consists of one edge.more » « less
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            In this article, we study a wide range of variants for computing the (discrete and continuous) Fréchet distance between uncertain curves. An uncertain curve is a sequence of uncertainty regions, where each region is a disk, a line segment, or a set of points. A realisation of a curve is a polyline connecting one point from each region. Given an uncertain curve and a second (certain or uncertain) curve, we seek to compute the lower and upper bound Fréchet distance, which are the minimum and maximum Fréchet distance for any realisations of the curves. We prove that both problems are NP-hard for the Fréchet distance in several uncertainty models, and that the upper bound problem remains hard for the discrete Fréchet distance. In contrast, the lower bound (discrete [ 5 ] and continuous) Fréchet distance can be computed in polynomial time in some models. Furthermore, we show that computing the expected (discrete and continuous) Fréchet distance is #P-hard in some models. On the positive side, we present an FPTAS in constant dimension for the lower bound problem when Δ/δ is polynomially bounded, where δ is the Fréchet distance and Δ bounds the diameter of the regions. We also show a near-linear-time 3-approximation for the decision problem on roughly δ-separated convex regions. Finally, we study the setting with Sakoe–Chiba time bands, where we restrict the alignment between the curves, and give polynomial-time algorithms for the upper bound and expected discrete and continuous Fréchet distance for uncertainty modelled as point sets.more » « less
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            null (Ed.)Abstract We show how to construct a $$(1+\varepsilon )$$ ( 1 + ε ) -spanner over a set $${P}$$ P of n points in $${\mathbb {R}}^d$$ R d that is resilient to a catastrophic failure of nodes. Specifically, for prescribed parameters $${\vartheta },\varepsilon \in (0,1)$$ ϑ , ε ∈ ( 0 , 1 ) , the computed spanner $${G}$$ G has $$\begin{aligned} {{\mathcal {O}}}\bigl (\varepsilon ^{-O(d)} {\vartheta }^{-6} n(\log \log n)^6 \log n \bigr ) \end{aligned}$$ O ( ε - O ( d ) ϑ - 6 n ( log log n ) 6 log n ) edges. Furthermore, for any k , and any deleted set $${{B}}\subseteq {P}$$ B ⊆ P of k points, the residual graph $${G}\setminus {{B}}$$ G \ B is a $$(1+\varepsilon )$$ ( 1 + ε ) -spanner for all the points of $${P}$$ P except for $$(1+{\vartheta })k$$ ( 1 + ϑ ) k of them. No previous constructions, beyond the trivial clique with $${{\mathcal {O}}}(n^2)$$ O ( n 2 ) edges, were known with this resilience property (i.e., only a tiny additional fraction of vertices, $$\vartheta |B|$$ ϑ | B | , lose their distance preserving connectivity). Our construction works by first solving the exact problem in one dimension, and then showing a surprisingly simple and elegant construction in higher dimensions, that uses the one-dimensional construction in a black-box fashion.more » « less
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            Goaoc, Xavier; Kerber, Michael (Ed.)We consider the following surveillance problem: Given a set P of n sites in a metric space and a set R of k robots with the same maximum speed, compute a patrol schedule of minimum latency for the robots. Here a patrol schedule specifies for each robot an infinite sequence of sites to visit (in the given order) and the latency L of a schedule is the maximum latency of any site, where the latency of a site s is the supremum of the lengths of the time intervals between consecutive visits to s. When k = 1 the problem is equivalent to the travelling salesman problem (TSP) and thus it is NP-hard. For k ≥ 2 (which is the version we are interested in) the problem becomes even more challenging; for example, it is not even clear if the decision version of the problem is decidable, in particular in the Euclidean case. We have two main results. We consider cyclic solutions in which the set of sites must be partitioned into 𝓁 groups, for some 𝓁 ≤ k, and each group is assigned a subset of the robots that move along the travelling salesman tour of the group at equal distance from each other. Our first main result is that approximating the optimal latency of the class of cyclic solutions can be reduced to approximating the optimal travelling salesman tour on some input, with only a 1+ε factor loss in the approximation factor and an O((k/ε) ^k) factor loss in the runtime, for any ε > 0. Our second main result shows that an optimal cyclic solution is a 2(1-1/k)-approximation of the overall optimal solution. Note that for k = 2 this implies that an optimal cyclic solution is optimal overall. We conjecture that this is true for k ≥ 3 as well. The results have a number of consequences. For the Euclidean version of the problem, for instance, combining our results with known results on Euclidean TSP, yields a PTAS for approximating an optimal cyclic solution, and it yields a (2(1-1/k)+ε)-approximation of the optimal unrestricted (not necessarily cyclic) solution. If the conjecture mentioned above is true, then our algorithm is actually a PTAS for the general problem in the Euclidean setting. Similar results can be obtained by combining our results with other known TSP algorithms in non-Euclidean metrics.more » « less
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